AI Insights · Timothy · July 2022
Top 5 Superhero Games Performance in Slovenia Q2 2022
In Q2 2022, superhero games in Slovenia showed varied performance trends across downloads, revenue, and active users. Key insights reveal significant fluctuations in user engagement and revenue.
In the second quarter of 2022, superhero games in Slovenia exhibited diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at the top 5 superhero games based on Sensor Tower data.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced notable fluctuations in weekly revenue, peaking at approximately $609 in mid-May. Weekly downloads remained relatively stable, with a minor increase to 16 in the final week of June. Active users showed a slight decline, starting from 351 at the end of March and settling at 294 by the end of June.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. saw its weekly revenue peak at around $320 in early May. However, the game's weekly downloads were minimal, with only 5 downloads recorded in early May. Active user data was not provided.
Marvel Contest of Champions from Kabam Games, Inc. displayed a varied revenue trend, reaching a peak of approximately $666 in the final week of June. Weekly downloads saw a noticeable decrease from 91 in early April to 25 by the end of June. Active users also showed a declining trend, starting at 386 and ending at 298 over the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. maintained relatively steady weekly revenue, peaking at $171 at the end of March and then stabilizing around $130 to $150 in June. Weekly downloads showed a declining trend from 72 in late March to 19 by the end of June. Active users fluctuated slightly but remained above 289 throughout the quarter.
MARVEL Future Fight from Netmarble Corporation had its highest weekly revenue at $212 in early May. Weekly downloads exhibited a slight increase towards the end of the quarter, reaching 45 in the final week of June. Active users remained relatively stable, with a minor decrease from 603 at the end of March to 552 by the end of June.
For more insights on app performance and trends, visit Sensor Tower.